// TOWN SPECIAL ENCOUNTERS
//    Town 63: Crumbling Factory

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_name(6307,"Yttra-Tel");
	set_boss_level(6307,1);
	set_new_abil(6307,14);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((gf(63,20) == 0) && (get_terrain(0,37,53) == 309)) {
		sf(63,20,1);
		print_str_color("You hear steel grating over stone.",2);
		play_sound(28);
		}
	if ((gf(63,21) == 0) && (get_terrain(0,30,34) == 309)) {
		sf(63,21,1);
		print_str_color("You hear steel grating over stone.",2);
		play_sound(28);
		}
	if ((gf(63,22) == 0) && (get_terrain(0,40,26) == 309)) {
		sf(63,22,1);
		print_str_color("You hear steel grating over stone.",2);
		play_sound(28);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

